L3D
Class Text

java.lang.Object
  extended by L3D.Text

public class Text
extends Object


Field Summary
 L3D cube
           
 boolean done
           
 boolean looping
           
 String text
           
 
Constructor Summary
Text(L3D _cube)
           
Text(String _text)
           
 
Method Summary
 void marquis(String text, float pos, int col)
           
 void scrollSpinningText(String text, PVector initialPosition, int col)
           
 void scrollText(String text, PVector initialPosition, int col)
           
 void showChar(char a, PVector p, int col)
           
 void showChar(char a, PVector center, PVector angle, int col)
           
 void showChar(char a, PVector center, PVector pivot, PVector angle, int col)
           
 void showMarquisChar(char a, int pos, int col)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

looping

public boolean looping

text

public String text

done

public boolean done

cube

public L3D cube
Constructor Detail

Text

public Text(L3D _cube)

Text

public Text(String _text)
Method Detail

showChar

public void showChar(char a,
                     PVector p,
                     int col)

showChar

public void showChar(char a,
                     PVector center,
                     PVector angle,
                     int col)

showChar

public void showChar(char a,
                     PVector center,
                     PVector pivot,
                     PVector angle,
                     int col)

scrollSpinningText

public void scrollSpinningText(String text,
                               PVector initialPosition,
                               int col)

scrollText

public void scrollText(String text,
                       PVector initialPosition,
                       int col)

marquis

public void marquis(String text,
                    float pos,
                    int col)

showMarquisChar

public void showMarquisChar(char a,
                            int pos,
                            int col)


Processing library L3D by Alex Hornstein. (c) 2015